game.isometric_map
Isometric map rendering and tile management.
Classes
Handles isometric map rendering and tile operations. |
Module Contents
- class game.isometric_map.IsometricMap(map_file)[source]
Handles isometric map rendering and tile operations.
- randomize_land_tiles(seed=None)[source]
Re-distribute grass and forest across land tiles; island shape unchanged.
- world_to_screen(world_x, world_y)[source]
Convert world coordinates (tile grid) to screen coordinates (pixels).
- screen_to_world(screen_x, screen_y)[source]
Convert screen coordinates (pixels) to world coordinates (tile grid).