User Guide
API Reference
Main game state management.
GameManager
Manages the overall game state and coordinates all systems.
Handles all user input and events.
Signals the main loop to exit.
Initializes all game systems and starts the game.
Resets the game to the main menu without clearing session high scores.
Toggle game pause state.
Send one pig to another island.
Adds a specified number of new pigs to the island.
Slaughter half the pigs for a feast.
Update game state.
Render all game elements.