Tipping Pigs 3 ============== .. image:: https://img.shields.io/badge/python-3.9%2B-blue :alt: Python 3.9+ .. image:: https://img.shields.io/badge/license-MIT-green :alt: MIT License A pygame-based serious game about resource management and ecological tipping points. You play as the *Rahui* — the environmental manager of a Polynesian island — balancing pig population, villager happiness, and ecosystem health before the island tips past the point of no return. .. image:: _static/tippingpigs.png :alt: Startscreen of Tipping Pigs :align: center The start screen of Tipping Pigs. Game can be played in English and German. .. toctree:: :maxdepth: 2 :caption: User Guide installation gameplay .. toctree:: :maxdepth: 4 :caption: API Reference api/index Overview -------- The game models a fragile island ecosystem: - **Pigs** breed naturally, eat vegetation, and cause tile degradation. - **Villagers** chop forests, adding to environmental pressure. - **Degradation** spreads via cascading effects and can trigger a permanent collapse. - **Actions** — sending pigs away or calling an emergency feast — let you steer the system back from the edge. The player has 90 seconds to score as many points as possible without collapsing the ecosystem. Authors ------- - Malte Vogl - Husain Quasim Ali Saif - Jascha M. Schmitz License ------- MIT License — see :doc:`/api/index` or the ``LICENSE`` file in the repository.